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20 Renown Decks

Apocalypse: Wendgigo Bullies

10/11/2024

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Summary

This deck was a playtest deck, trying to take advantage of Sense Prey - how many victims can I make use of in a Gaia deck? That led me inevitably to pack-defending prey and Gang Beating. The name was a typo, but I'm sticking with it.

Sense Prey: “Reveal the top 5 cards of target sept deck. If any of the revealed cards are Victims, place them in the Hunting Grounds. The Gift user gains Victory Points from killing Victims this turn. Shuffle the sept deck after using this Gift.”

Since Sense Prey just requires Animal Breed so you can take your pick of splats, but after looking through the champions I worked out that Blood-on-the-Wind is perfect. As a Wendigo, this is a perfect deck to abuse Knife Wind and War Lodge, and he has a nifty ability.

Deck

Characters
  • 1 Blood-on-the-Wind
  • 1 Old Storm-Chaser
  • 1 Whispers-in-Pines
​ I often try to double-up on main combatants but this deck is risky if you can’t get enough cards out early, so I skipped having a second strong fighter to have Old Storm Chaser. Whispers fills in the gap because he is still big enough to attack those prey and/or to use Knife Wind.

Overall, this deck ticks the box of “Get into the fights you want.” It isn’t quite so tough about cancelling fights you don’t want, but then if it doesn’t win through speed it doesn’t have a lot else going for it. It has some answers to frenzy (basically Run Like Hell, Cat Feet or Flame Spirit), character removal (it has sufficient resilience to lose one temporarily) and hosers (Instinctive Attack) and gameplan disruption (because the prey pack defend, Gang Beating just makes the win more likely). 

In many ways, this is deck is an ode to my top Tribal War deck "I swear it was this big", although not as devastating.

Sept
  • 3 Knife Wind
  • 1 Blur of the Milky Eye
  • 1 War lodge
  • 3 Sense Prey
  • 3 Catfeet
  • 1 Wendigo
  • 3 Bully's Quest
  • 3 Child Soldier
  • 3 Suburban High School Kid
  • 2 Street Bum
  • 2 Flame Spirit
  • 2 Sneak Attack
  • 3 Visit from White Father
This deck wants to give quick wins so it just has three combat enders - Catfeet. Catfeet can also work with you against prey mobs since we have seven 1-Rage combat actions. Because we are rushing through the deck as well, we only have 2 sneak attacks - and War Lodge. The Least Wanted version of Visit from the White Father is a lot more tactical than the printed version, but worth it in this deck since you want your combo pieces out. Bully’s Quest is an easy 2 VP each time. Finally, Flame Spirits can act as resilient (or disposable) alphas or fuel for War Lodge (or both).

Combat
  • 1 Run Like Hell
  • 1 Gang Beating
  • 2 Off-balanced Attack
  • 2 Stinging Wound
  • 2 Bitch Slap
  • 2 Lucky Blow
  • 2 Instinctive Attack
  • 2 Telling Blow
  • 2 Head or Gut?
  • 2 Fast Strike
  • 2 Beat Unmerciful
This deck is capped at Rage 5. It has Head or Gut? and Telling Blow to ramp up those VP. All your pack members can use most of these cards. I’ve used all the Rage 1, Damage 2 cards for Catfeet, playing for Prey and so Flame Spirit can confidently wade into combat.

Substitutions

Easy replacements are an extra Sneak Attack and some Friends in High Places. You could also swap one or more Visits for The Tide, to help you get those humans into play. It's a balance though, because you also need to draw Sense Prey.
wendgigo_bullies.dek
File Size: 7 kb
File Type: dek
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  • Home
  • About
    • History part 1
    • History part 2
    • Rage: Tribal War
  • Playing the game
    • Getting started
    • Rules
    • Spoilers
    • Playing online
    • Rage: Apocalypse sets
    • Fan card downloads
  • Sept
    • Social Media
    • Rage artists
    • Magic Set Editor for Rage CCG
    • Ahadi storyline - prologue
    • Ahadi storyline - Chapter 1
  • Strategy & Tips
    • 20 Renown Rage Decks
    • 30 Renown Rage Decks
    • Strategy videos